n at rciss.us
Mon Oct 22 00:11:32 BST 2007
On 21 Oct 2007, at 23:41, chromatic wrote:
>> I quite fancy that challenge. Well, I quite fancy Perl::Game and I
>> think I could live with the disappointment of discovering that
>> Windows folk are unable or unwilling to help.
> Pip Stuart was also interested.
> Most of the problem was in detecting OpenGL on Windows. As it is,
> SDL Perl
> doesn't need to provide OpenGL bindings, because there are other
> which do that. All it needs to do is provide some sort of OpenGL
> canvas, and
> from there all OpenGL calls work transparently even if the OpenGL
> know nothing about SDL.
> That should help.
Ah, thanks. I'll investigate further as soon as headspace allows.
Andy Armstrong, Hexten
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