Developer to Designer: GUI Design for the Busy Developer

(Source Template)


reviews/developer_to_designer.xml

    <?xml version="1.0"?>
    
    <page title="Developer to Designer: GUI Design for the Busy Developer " keywords="">
      <item>
        <p>Author: Mike Gunderloy</p>
        <p><a href="http://www.sybex.com/sybexbooks.nsf/booklist/4361">ISBN:078214361X </a></p>
        <p>Publisher: Sybex International</p>
        <p>Reviewed by: <a href="http://www.unixdaemon.net/">Dean Wilson</a></p>
      </item>
    
      <item>
        <p>
    Having an easy to use, consistent and intuitive user interface is an
    incredibly important part of today's software, but for every experienced
    UI, usability and human-computer interface professional there are
    legions of beginning Windows GUI developers (VB developers, Coders
    working with MS Office etc). Unfortuantly they are often left alone to
    struggle through the basic do's and don'ts of building an acceptable and
    consistent, both with other applications and the OS itself, GUI.
        </p>
    
        <p>
    Mike Gunderloy's follow-up to Coder to Developer is the perfect starting
    point for those very legions and a pretty good accompaniment for the
    first book. The book itself can logically be separated into three
    sections; the chapters on Windows applications (thick client), the web
    chapters and the Longhorn / Avalon Appendix.
        </p>
    
        <p>
    The first section, which makes up the bulk of the book, is also the best
    of the three. It's here that the authors experience driven (and common
    sense filled) guidelines can be seen most clearly. While there are very
    few light bulb activating moments the coverage of the different controls
    is comprehensive and the advice will help the reader shortcut a lot of
    the more common mistakes.
        </p>
    
        <p>
    I didn't like the second section of the book, which consists of four
    chapters on web GUIs. The first of these opens up with a basic
    introduction to HTML, which felt very out of place to me after reading
    the previous section. The writing changed in tone and it didn't seem to
    contain the same number of useful tidbits as the first eleven chapters.
        </p>
    
        <p>
    In my opinion, it focused too heavily on the underlying technology and
    the how's of web GUIs and less on the why's and best practises. The single
    Appendix also felt a little out of place but did seem to fit better than
    the web coverage. It provides an early look at Avalon and Aero but, like
    most Longhorn literature, it failed to excite me. Although that may be
    more the fault of the MS hype machine than the author.
        </p>
    
        <p>
    So what's the ideal audience? Developers new to Windows apps and with under
    a year's worth of practical experience will gain the most from reading
    Developer to Designer; it'll save them a lot of trial and error. However
    I wouldn't expect most people to read it from front to back as the topic
    itself is quite a dry one. If, however, you're inexperienced when it comes
    to Windows GUIs then it makes a great reference you'll find yourself
    frequently dipping into.
        </p>
    
        <p>
    While this book has a more limited target audience than Coder to
    Developer, although when you consider the number of people designing
    small Access based or VB applications it might not be much smaller, it
    will serve as a very handy reference for the GUI building beginner.
        </p>
    
        <p>
    Summary: This book should come bundled with a coder's first copy of
    Visual Studio. If you're new to Windows GUIs then the first section of
    the book alone is worth the cover price; despite the weaker web section.
        </p>
      </item>
    </page>
    
    

reviews/developer_to_designer.xml

    <?xml version="1.0"?>
    
    <page title="Developer to Designer: GUI Design for the Busy Developer " keywords="">
      <item>
        <p>Author: Mike Gunderloy</p>
        <p><a href="http://www.sybex.com/sybexbooks.nsf/booklist/4361">ISBN:078214361X </a></p>
        <p>Publisher: Sybex International</p>
        <p>Reviewed by: <a href="http://www.unixdaemon.net/">Dean Wilson</a></p>
      </item>
    
      <item>
        <p>
    Having an easy to use, consistent and intuitive user interface is an
    incredibly important part of today's software, but for every experienced
    UI, usability and human-computer interface professional there are
    legions of beginning Windows GUI developers (VB developers, Coders
    working with MS Office etc). Unfortuantly they are often left alone to
    struggle through the basic do's and don'ts of building an acceptable and
    consistent, both with other applications and the OS itself, GUI.
        </p>
    
        <p>
    Mike Gunderloy's follow-up to Coder to Developer is the perfect starting
    point for those very legions and a pretty good accompaniment for the
    first book. The book itself can logically be separated into three
    sections; the chapters on Windows applications (thick client), the web
    chapters and the Longhorn / Avalon Appendix.
        </p>
    
        <p>
    The first section, which makes up the bulk of the book, is also the best
    of the three. It's here that the authors experience driven (and common
    sense filled) guidelines can be seen most clearly. While there are very
    few light bulb activating moments the coverage of the different controls
    is comprehensive and the advice will help the reader shortcut a lot of
    the more common mistakes.
        </p>
    
        <p>
    I didn't like the second section of the book, which consists of four
    chapters on web GUIs. The first of these opens up with a basic
    introduction to HTML, which felt very out of place to me after reading
    the previous section. The writing changed in tone and it didn't seem to
    contain the same number of useful tidbits as the first eleven chapters.
        </p>
    
        <p>
    In my opinion, it focused too heavily on the underlying technology and
    the how's of web GUIs and less on the why's and best practises. The single
    Appendix also felt a little out of place but did seem to fit better than
    the web coverage. It provides an early look at Avalon and Aero but, like
    most Longhorn literature, it failed to excite me. Although that may be
    more the fault of the MS hype machine than the author.
        </p>
    
        <p>
    So what's the ideal audience? Developers new to Windows apps and with under
    a year's worth of practical experience will gain the most from reading
    Developer to Designer; it'll save them a lot of trial and error. However
    I wouldn't expect most people to read it from front to back as the topic
    itself is quite a dry one. If, however, you're inexperienced when it comes
    to Windows GUIs then it makes a great reference you'll find yourself
    frequently dipping into.
        </p>
    
        <p>
    While this book has a more limited target audience than Coder to
    Developer, although when you consider the number of people designing
    small Access based or VB applications it might not be much smaller, it
    will serve as a very handy reference for the GUI building beginner.
        </p>
    
        <p>
    Summary: This book should come bundled with a coder's first copy of
    Visual Studio. If you're new to Windows GUIs then the first section of
    the book alone is worth the cover price; despite the weaker web section.
        </p>
      </item>
    </page>